> ## Documentation Index
> Fetch the complete documentation index at: https://docs.appcharge.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Get Unconsumed Purchases

In this step, you will verify whether the player has any purchases awaiting consumption. It is best to perform this check after the `onInitialized` trigger, which allows you to validate the purchase and complete the process. You can also decide where and when to trigger this method based on your requirements.

<CodeGroup>
  ```kotlin kotlin theme={"system"}
  bridge.getNonConsumedOrders(customerId: String)
  ```
</CodeGroup>

This method returns an array of `strings`, each representing a different order ID. These IDs correspond to completed purchases that are awaiting consumption. You can then initiate a "Purchase Consume" for any order as needed.
