{ "authMethod": "otp", "otp": { "playerCode": "<string>", "accessToken": "<string>" } }
{ "status": "<string>", "playerProfileImage": "<string>", "publisherPlayerId": "<string>", "playerName": "<string>", "segments": [ "<string>" ], "sessionMetadata": {} }
POST HTTP request to the game server with an URL configured in the dashboard for OTP login.
The publisher token.
The signed payload.
Login succeeded
The response is of type object.
object
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