{ "authMethod": "otp", "otp": { "playerCode": "<string>" } }
{ "status": "<string>", "playerProfileImage": "<string>", "publisherPlayerId": "<string>", "playerName": "<string>", "segments": [ "<string>" ], "sessionMetadata": {} }
POST HTTP request to the game server with an URL configured in the dashboard for OTP login.
The publisher token.
The signed payload.
Login successful.
The response is of type object.
object
Was this page helpful?