- App Integration (IAP-like): The purchase process is handled within the game client, and the publisher manually updates the player’s balance after receiving a confirmation from the SDK.
- For more information, please view the App Integration (IAP-like) flow using consume.
- Server-to-server (Webstore-like): The purchase confirmation is communicated directly between Appcharge and the publisher’s backend via the Player Orders Reporting Webhook, enabling automatic balance updates on the server-side.
- For more information, please view the Server-to-server (Webstore-like) flow using award.
