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Documentation Index

Fetch the complete documentation index at: https://docs.appcharge.com/llms.txt

Use this file to discover all available pages before exploring further.

Our Mobile Checkout SDK offers two solutions, allowing publishers to choose between the Android SDK and Unity SDK, depending on their game engine:

Android SDK

A versatile tool designed for Android game engines, enabling seamless in-game purchase functionality. It provides a native checkout experience, allowing users to make secure purchases directly within your game. Integrate the AAR module into your Android project to support various transaction types and ensure a smooth payment process.

Unity SDK

A Unity Package serves as a bridge for integrating the Android SDK into Unity projects. It simplifies the setup by automating the inclusion of the SDK file and providing a user-friendly interface. Import the Unity Package into your Unity project to enable native in-game purchases with minimal configuration.

SDK Integration Steps

For Android Game Engines:

Apply the Android SDK to your project, configure it, and implement the checkout functionality as per the documentation.

For Unity Projects:

Import the Unity Package, which will handle the Android SDK integration and provide tools for configuring the SDK within Unity.

Supported Browsers and Operating Systems

See a list of supported browsers and operating systems.