Follow these steps to integrate Appcharge’s Mobile SDK for a seamless checkout experience:
Choosing a Model: Decide between the Server-to-Server and App Integration models by reviewing the In-Game Checkout Models guide.
Choosing an SDK: Select the appropriate SDK for your game’s platform. More details in the Integration Options guide.
Review Supported Devices and Operating Systems: Ensure compatibility by checking the Supported Devices guide.
Review Prerequisites: Before you start, please review the Prerequisites documentation in the API Reference.
Review Purchase Consume Approach: Familiarize yourself with the Purchase Consume Approach.
Review SDK Overview: Read the Mobile SDK Overview in the API reference. Then read the Overviews for:
Explore the Native Display Approach: For a more immersive checkout experience in your mobile SDK, refer to the Native Display Approach Overview. This approach is compatible with both Unity and Android SDKs.
Import the SDK:
Configure the SDK:
Initialize the SDK:
Launch the Checkout:
Consume the Purchase:
Handle Non-consumed Purchases:
Review the Change Log:
If you encounter any issues during the integration, refer to the Troubleshooting page in the API reference for common solutions.