productsSequence.barSize property, which is the number of accumulated items (points) required to complete the target.
Players earn points by purchasing eligible offers or collecting free rewards. When a target’s point requirement is met, the player receives the reward and a free order is created. After all targets are completed, the Progress Bar is removed from the web store.
There are 2 types of progress bars:
- Classic: Only one mission is displayed on the bar at a time, and the bar resets when the next mission begins.
- Milestones: All milestones are displayed at once along the bar.
- Create a new progress bar.
- Update an existing progress bar.
- Retrieve one or more progress bars.
- Retrieve all progress bars.
- Delete a progress bar.
Before you begin
Review the following before you begin:- Updating the
productsSequence.barSizeproperty may affect player progress. Before making changes, review updating required points. - Setting the
activeproperty tofalsemarks the Progress Bar as inactive and removes it from the web store. If the Progress Bar is later reactivated, players will see the Progress Bar along with their existing progress in the web store. - You can schedule a Progress Bar using the
scheduleproperty. When the scheduled period ends, the Progress Bar is removed from the web store but remainsactiveunless it is explicitly set to"active": falseor deactivated in the Publisher Dashboard.
