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This guide explains how to configure the Unity Payment Links SDK.

Step 1 | Locate the Appcharge configuration file

Make sure your Unity project contains the Appcharge configuration file, AppchargeConfig, located under AssetsResourcesAppcharge. This file defines the connection between your project and Appcharge services, and is required for the SDK to function correctly.

If the file doesn’t exist

If the file isn’t there, create one manually:
  1. Right-click in your Project window.
  2. Select CreateAppchargeConfigurationAppchargeConfig.
This configuration file must be located at AssetsResourcesAppcharge.

If Unity shows that the file is missing

Missing Configurations If Unity reports that the configuration file is missing, as shown above, fix it using one of the following options:
  1. Delete the existing configuration file and re-create it, or
  2. Select and apply the missing AppchargeConfig file.
Fix Missing Configurations

Step 2 | Integrate platform-specific settings

After verifying your configuration file, continue by integrating Appcharge for your target platform. Each platform requires additional settings to ensure Appcharge Payment Links works correctly.