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Go to the Build Settings window and make sure your Unity project is set to WebGL. Once set, the
AppchargeConfigfile updates to display WebGL-specific configuration options.
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Your configuration settings should look like this:
By default, the configuration file is preconfigured for integration. However, you must set the required Environment and Checkout Public Key fields under Publisher Info.Publisher Info
These settings can also be changed at runtime, but doing so requires re-initializing the SDK.
Unity
Integrate with WebGL
This article explains how to integrate Unity Payment Links with the WebGL platform.
To integrate with WebGL:
